Meshing - Further developments on the porch
I am getting more familiar with my 3D program, which is blender. Learning the key board short cuts sure makes designing fly. Starting to feel like I am playing the keyboard like a piano to an internal design voice. As I've said in the last blurbs, I haven't even attempted to link any thing through import export or cloning into workshop then the game. I am mainly concentrating on learning how to create my own meshes, so I expect my learning curve to be steep for a while. I am kinda the type of person who opens the box then reads the instructions later :)
Below is a render of the porch railing I have developed and put together and one of the ginger bread pieces, I am still having issues where certain regions touch together that I have to work out. I also will be dipping my toes into the UV mapping soon. Then... <drum roll> importing from workshop the clone item. I know if I was using milkshape, alot of that is already documented. Obviously I like doing things the hard way as Workshop directly to Blender back to Workshop scripts are still being worked on.
Is this style of porch railing appealing to fellow Simmers?