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- Multi-Use Photo Frame - Square (Medium) MESH
- Multi-Use Photo Frame - Portrait MESH
- Multi-Use Photo Frame - Landscape MESH
- Multi-Use Photo Frame - Panoramic (Medium) MESH
Created for: The Sims 2
This is a Set with 9 Creations - Click here to show all
This Mesh has Recolors on TSR - Click here to show them
This Creation has Requirements - Click here to show them
Some additional sizes and wall placement heights of my photo frames. Mix and match multiple frames to create your own photo wall. Recolour just one photo to recolour all photos of that shape; recolour one frame to recolour all frames. Updated collection files included with set.
Short URL: https://www.thesimsresource.com/downloads/598022
ItemID: 598022
Requires medium-height frames from Basic Set for frame and photo textures to display correctly in game. See required links. See
- TSRAA: Yes - What's this?
- May be recolored: Yes
- Mesh tool used: SimPE
This Creation requires what's listed below in order to work properly.
Required Creations:
- Multi-Use Photo Frame - Square (Medium) MESH
- Multi-Use Photo Frame - Portrait MESH
- Multi-Use Photo Frame - Landscape MESH
- Multi-Use Photo Frame - Panoramic (Medium) MESH
Required Expansion/Stuff Packs:
- Nightlife
Installation Instructions:
RECOLOURING INSTRUCTIONS
for Multi-Use Photo Frames
1. All photo frames get their frame textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the frame of this package will change the available frame colours of every mesh in the set.
2. All square-shaped photos get their photo textures from MsB_Photo_Square_MASTER_MESH.package - recolouring the photo of this package will change the available photo colours of every square-shaped mesh in the set. Best image sizes to use: either 256x256 or 512x512.
3. All portrait-sized photos get their photo textures from MsB_Photo_Portrait_MESH.package - recolouring the photo of this package will change the available photo colours of every portrait-sized mesh in the set. Best image size to use: 256x512. Note that the image will get squashed in height to fit the portrait aspect ratio, so in making the textures for this size frame, you should start with a portrait-sized image and distort it to the 1:2 ratio, so it will end up with the correct proportions once in the frame.
4. All landscape-sized photos get their photo textures from MsB_Photo_Landscape_MESH.package - recolouring the photo of this package will change the available photo colours of every landscape-sized mesh in the set. Best image size to use: 512x256. Note that the image will get squashed in width to fit the landscape aspect ratio, so in making the textures for this size frame, you should start with a landscape-sized image and distort it to the 2:1 ratio, so it will end up with the correct proportions once in the frame.
5. All panoramic-width photos get their photo textures from MsB_Photo_Panorama_Med_MESH.package - recolouring the photo of this package will change the available photo colours of every panoramic-width mesh in the set. Best image sizes to use is 512x256.